class Test18120908 {
//猜拳游戏,剪刀0,石头1,布2
//思路:玩家赢, 0-2=-2, 1-0=1, 2-1=1, ---结果:-2,1
// 玩家输, 0-1=-1, 1-2=-1, 2-0=2,---结果:-1,2
// 平局, 0-0=0, 1-1=0, 2-2=0,---结果:0
public void caiquan1() {
//提示语句
System.out.println("请输入0或1或2");
//获取键盘输入
Scanner sc = new Scanner(System.in);
//统计
int x= 0;
int y= 0;
int z= 0;
//循环
while (true) {
//将获取到的数字赋值给a
int a = sc.nextInt();
//获取随机数,并赋值给b
int b = new Random().nextInt(3);
//判断
if (a >= 0 & a <= 2) {
if (a - b == -2 | a - b == 1) {
x++;
System.out.println("你赢了"+x+"次");
System.out.println("你赢了");
} else if (a - b == -1 | a - b == 2) {
y++;
System.out.println("电脑赢了"+y+"次");
System.out.println("电脑赢了");
} else {
z++;
System.out.println("平局"+y+"次");
System.out.println("平局");
}
} else
System.out.println("输入错误,请重新输入!");//错误提示
}
}
public void caiquan2() {
//提示语句
System.out.println("请输入0或1或2");
//获取键盘输入
Scanner sc = new Scanner(System.in);
//循环
while (true) {
//将输入的值赋值给a
int a = sc.nextInt();
//获取随机数
int b = new Random().nextInt(3);
//判断输入的正确数字就进入内层判断
if (a >= 0 & a <= 2) {
if (a == 0) {//当a=0时,
if (a - b == -2)
System.out.println("你赢了");
else if (a - b == -1)
System.out.println("电脑赢了");
else
System.out.println("平局");
} else if (a == 1) {//当a=1时,
if (a - b == 1)
System.out.println("你赢了");
else if (a - b == -1)
System.out.println("电脑赢了");
else
System.out.println("平局");
} else if (a == 2) {//当a=2时,
if (a - b == 1)
System.out.println("你赢了");
else if (a - b == 2)
System.out.println("电脑赢了");
else
System.out.println("平局");