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标题:
Android手绘图、形
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作者:
老衲玩IT
时间:
2013-8-26 10:39
标题:
Android手绘图、形
/**
* 手指绘图
* @author Administrator
*
*/
public class FingerPaint extends GraphicsActivity
implements ColorPickerDialog.OnColorChangedListener {
private Paint mPaint;
private MaskFilter mEmboss;
private MaskFilter mBlur;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new MyView(this));
//创建画笔实例,反锯齿...
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(0xFFFF0000);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(12);
mEmboss = new EmbossMaskFilter(new float[] { 1, 1, 1 },
0.4f, 6, 3.5f);
mBlur = new BlurMaskFilter(8, BlurMaskFilter.Blur.NORMAL);
}
public void colorChanged(int color) {
mPaint.setColor(color);
}
private static final int COLOR_MENU_ID = Menu.FIRST;
private static final int EMBOSS_MENU_ID = Menu.FIRST + 1;
private static final int BLUR_MENU_ID = Menu.FIRST + 2;
private static final int ERASE_MENU_ID = Menu.FIRST + 3;
private static final int SRCATOP_MENU_ID = Menu.FIRST + 4;
//选项菜单
@Override
public boolean onCreateOptionsMenu(Menu menu) {
super.onCreateOptionsMenu(menu);
menu.add(0, COLOR_MENU_ID, 0, "Color").setShortcut('3', 'c');
menu.add(0, EMBOSS_MENU_ID, 0, "Emboss").setShortcut('4', 's');
menu.add(0, BLUR_MENU_ID, 0, "Blur").setShortcut('5', 'z');
menu.add(0, ERASE_MENU_ID, 0, "Erase").setShortcut('5', 'z');
menu.add(0, SRCATOP_MENU_ID, 0, "SrcATop").setShortcut('5', 'z');
return true;
}
@Override
public boolean onPrepareOptionsMenu(Menu menu) {
super.onPrepareOptionsMenu(menu);
return true;
}
//菜单选择事件处理
@Override
public boolean onOptionsItemSelected(MenuItem item) {
mPaint.setXfermode(null);
mPaint.setAlpha(0xFF);
switch (item.getItemId()) {
case COLOR_MENU_ID:
new ColorPickerDialog(this, this, mPaint.getColor()).show();
return true;
case EMBOSS_MENU_ID:
if (mPaint.getMaskFilter() != mEmboss) {
mPaint.setMaskFilter(mEmboss);
} else {
mPaint.setMaskFilter(null);
}
return true;
case BLUR_MENU_ID:
if (mPaint.getMaskFilter() != mBlur) {
mPaint.setMaskFilter(mBlur);
} else {
mPaint.setMaskFilter(null);
}
return true;
case ERASE_MENU_ID:
mPaint.setXfermode(new PorterDuffXfermode(
PorterDuff.Mode.CLEAR));
return true;
case SRCATOP_MENU_ID:
mPaint.setXfermode(new PorterDuffXfermode(
PorterDuff.Mode.SRC_ATOP));
mPaint.setAlpha(0x80);
return true;
}
return super.onOptionsItemSelected(item);
}
/**
* 内部view的子类
* canvas作为画布,paint作为画笔
* 根据手指的触屏事件更改mpath路径
* onDraw实时带出mpath路径
* @author Administrator
*
*/
public class MyView extends View {
private static final float MINP = 0.25f;
private static final float MAXP = 0.75f;
private Bitmap mBitmap;
private Canvas mCanvas;
private Path mPath;
private Paint mBitmapPaint;
public MyView(Context c) {
super(c);
//产生前景图
mBitmap = Bitmap.createBitmap(320, 480, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
}
//自动重绘
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(0xFFAAAAAA);
//绘前景
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
//给手指轨迹
canvas.drawPath(mPath, mPaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
}
//角屏事件
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
//按下
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
//滑动
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
//抬起
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
}
}
复制代码
作者:
许庭洲
时间:
2013-8-27 19:14
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